Design and fabrication through real time Human Computer interaction
Author: Diego Pinochet, Smarchs Design and Computation MIT
The use of technology in architectural design, by being focused mainly on the representation -both digital and physical - of a pre-determined idea, has neglected many of the implications of using digital tools in a more explorative way by integrating body and senses in the design processes.
‘Making Gestures’ proposes a model of interaction that seeks to transcend the hylomorphic model imperative in today’s architectural design practice to a more reciprocal form of computational making. To do so, it explores real-time interaction between mind, body, and design tools by using body gestures and imbuing fabrication machines with behavior using artificial intelligence in order to establish a dialog which embraces ambiguity and the unexpected to engage architects into insightful design and fabrication processes.