Hello!
This is a video tutorial I made with the hopes that I might inspire or show people approaches to modeling that they haven't thought of before.
I saw a door model (visible for a few seconds in the middle of the video) that I really loved, and it inspired me to make my own door.
I had no concepts other thatn the inspiration from the door I mentioned.
Also, I tried to make it possible for the door to be projected onto a single plane when baking normal maps and occlusion, so it's a pretty simple model.

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nextgenhardsurface.com

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I hope you like it!

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