Project conceived and choreographed by Anne Holst & Jean-Marc Matos (k-danse.net) in collaboration with artist-programmer Antoine Schmitt.
Gameplay transposes the language and technology of video games to a choreographic environment where the dancer is confronted with challenges paralleling the notion of the physical test present in many rites of passage A performance in which a dancer is confronted with a visual and sonic semi-autonomous environment sensitive to her/his presence.