Broken is a loop video, made as an art experiment in the field of composite digital picture. Video creates virtual imaginary space with an idea to lead the viewer into new digital ambience. The aim of the project is to explore the issue of constructed images, the way people experience space and perceive the world around them.
In Broken, a camera is an animated ‘eye’ that flow into the unexplored landscape and reveilles its hidden corners and meanings. Landscape hides layered image structure that is waiting to be revealed. The identity of these images is unknown. Sometimes they are parts of familiar imaginary but still not recognizable, except in fragments. They are rearranged, mixed, cut, composed or generated as fragments of landscape, so we can recognize them differently but not essentially. Which is to say that “we missed their being, and that therefore we missed them altogether” (Barthes 1981: 66). They refer to images caught in in the blink of an eye, through the window of airplane, car, high speed train, on a computer screen or via satellite.
The underlying character of nomadic and unsettled contemporary society is mirrored in the flow of unfamiliar imagery in the video. In a culture of constant acceleration and progress, we are used to transition and skimming.
Project Broken was presented as a digital installation which combines video projection and sound design, with an intention to present it within the ambience of total space. Video is abandoning its standard shape and frontal orientation, and makes coherent unity with the architecture. The idea of the installation was to let the visitors walk freely around the projection, up and down the staircase, choosing their own point of view. While looking down at circular video and surrounded by sound on different levels, they were invited to 'dive' into the created world of images.