Material Stylesheets

Material Stylesheets

SideFX Houdini

In this video, we're going to apply randomized materials on crowd agents, or zombies, using the Material Style Sheets in Houdini. We start by making a new Style Sheet Parameter, then add an override (this is the material that we're going to do the override on and then randomize different materials with). We can also use Set Target from Viewport Selection to pick which zombie we want to do the override on, or apply the override to all agents. We'll also plug in some CVEX scripts that were prepared earlier, which will randomize our textures.

To learn more and to access a free learning edition, go to http://www.sidefx.com.

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