Ive been working on this a couple of nights a week after work, since the end of July-ish. The main goal of this was to create RnD of a Tidal Wave Hitting a Building, also create some cool new workflows in RealFlow-Max for RBD Interaction, Silt Simulation and Surface Debris. Have some fun with a challenging FX Shot and RnD to get some cool tests from it. Also Brushing up on my TP Setups for this, And Creation of setups as custom shelf tools in RealFlow. Theres a lot of Playblasts and previews i've set off so wanted to put some of them into a little presentation video. I Will Finish this, but its not priority now, due to the awesomeness of working at Scanline! Cheers. - Niall... (Note the copyrights due to some "School" In another country trying to use my RealFlow Reel as Advertisement for there training).
Bad Quality WIP Render- youtube.com/watch?v=XmTxiUicLYg