That was a test how particle-simulations and 2D motion-design work together. The smoke was lightened and rendered in Cinema 4D R16. The temporary HUD was created and animated in After Effects CC 2014. The overall render-time took about 3 hours. I finished the short project with some sound-design using organic underwater samples.
Created by: Bastian Brandstötter
Programs used: Cinema 4D R16 and After Effects CC 2014
Music: Thriftworks - Blazer Tag