The new idea for destruction, fully driven by cloth sim (Bullet Softbody or whatever) or animated proxy geo. 100% fully controllable simulation.
Sim time 60-131 sec per frame (i7-3610QM)
Since the building is with real shitty scale, 100m high and 10m for each floor? What the? I'm going to make another way better one if I am not lazy at home.
I will add secondary debris and smoke(new in TP) later, hopefully and fingerscrossed.
Special STARWARS edition :D