Fx Technical Director
With close to 9 years of production experience in visual effects, I’ve worked on a number of projects including 4 full animated feature films, 4 animated shorts, 5 live action films, a theme park movie ride and over 50 commercials. My primary area of focus has been effects animation, including particles, fluids, pyro, flip, destruction, cloth, fur and mel and python scripting. I know how to work under extreme deadlines and can handle large volumes of work. I develop effects systems that are light and efficient allowing for fast turnarounds and multiple iterations to get feedback and buyoffs quickly. I'm proficient in both Houdini and Maya and a quick study on new techniques and adaptable to new workflows. I have a strong work ethic, learn and adapt on the fly and always excited for a new challenge. I enjoy effects look development, troubleshooting, pipelining tools and developing customized effects setups.