In this session we will have a closer look at the mia_photometric_light.

This node is not only allowing you to achieve more realistic lighting , but it will also make your GI solution much easier and faster to work with.
In the past one would have to adjust both photon Radius and Merge Distance. Now with this node the guessing portion is gone, you simply add the node to the light custom Shader and voala !

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…