An introduction to Houdini 11's new fluid tools which utilize the FLIP (Fluid-Implicit Particles) solver. This type of fluid provides a hybrid solution which uses both the volume based and SPH based fluid approaches to create faster sims and more dynamic results.
The instructor is Jeff Lait, a Senior Mathematician at Side Effects Software, who has spent the last ten years working on different parts of Houdini such as Geometry Operators to Rigid Body Dynamics to Fluid Simulations.
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