This is a prototype of a table simulating pedestrian flow from three tube stations to three separate retail/office entrances. Agents are given a task of reaching randomly chosen entrance and returning to randomly picked tube station. Thus, basic crowd mechanics is achieved... Experiment takes place in London (Cannon Street area).
Three buildings of arbitrary shapes can be physically placed on top of the table (dismantled 19 inch monitor) and manipulated, informing the simulation. Agents adjust their routes through sneaky wayfinding algorithm ;-) Blue trails are highlighted based on occupancy per square meter in given time.
Hardware : PC + flat screen + PS3 Eye camera
Software : Processing + TUIO library