Group project based on Unreal Engine.
A RTS-Flight simulation game.
Music: DreamFighter V3 (2014) by BUTTERFLYTEA
Used under creative commons license BY-NC-SA 3.0
DragonHunt is a game prototype we created using Unreal Engine for the course Game Design Practicum at University of Pennsylvania. The game is about an army hunting a dragon. We designed this game as an asymmetric 1v1 where one player commands an army like playing an RTS and the other plays as a dragon like a flight simulator (or a “dragon simulator”).