The final year Major Project that took longer than anticipated to get off the ground. There was so much going for it in terms of character development. Looking back it felt like an attempt to add humour, drama and heartbreaking moments in one package; now I know what it's like making a Disney movie on such a tight schedule! At some stages there were certain elements that were introduced but later discarded to save time. Despite all the hurdles and plot bunnies, I made sure none of them prevented me from completion.
A tip for budding animators: have a storyboard ready and finalised and stay on the path. Always look for the Bigger Picture, balancing style and content, without getting too immersed in the story. Or your grasp on reality will slip...
From the start I wanted to make something with music, since I really enjoyed mixing samples in Reason and Cubase. Main inspirations were a few segments from Fantasia, as well as the anthology shorts that proceeded it; Banjo the Woodpile Cat; The Aristocats; Don't Stop 'til You Get Enough; the Cartoon Network Groovies, and Lorenzo.
Software used: Toon Boom Studio, After Effects, Autodesk Maya (for the robot)