This was the final video of my output for the final major project on my MA in Graphic Design course at the London College of Communication.
I wanted to see if I could create a deeper understanding of content if the viewer has a chance to physically interact with the form in order to decipher it.. or whether they would be able to decipher it at all (they did.)
This involved creating an output which used multipoint perspective to incite user interaction.
I used a quote by Henry David Thoreau to illustrate my method. "It's not what you look at that matters, it's what you see"
I looked at how John Berger had said that visual depth is lost when content moves from 3D to 2D form. But here I created 2 dimensional form from 3 dimensional objects.
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