This is a small animation that I did, of a street in a very beautiful village in Portugal, called Obidos.
The idea in this work ,was to make a low polygon model (less than 40000 Polygons) but achieve a very realistic look, getting the detail from the textures.
All the modeling and textures were made by me, from the reference photographs that I took in Obidos.
I did a camera tracking of a real footage to get a starting point for the camera animation.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?