Brent Watanabe is an American artist living and working in Seattle, Washington State. After graduating in Drawing and Painting at the University of Washington, Watanabe has produced a series of projects using systems-based environments operating like networked video game engines and populated by code-generated characters and objects, each with their own logic, intelligence, scoring, and goals. These characters and environments interact with/rely on each other, incorporating elements from their immediate environment, which have included police scanner radio feeds, local wildlife, passing traffic, and the weather.
Brent Watanabe's San Andreas Deer Cam (2016) was screened in NEW DIRECTIONS on May 25 2016 in Milan, Italy, as part of GAME VIDEO/ART. A SURVEY.
Video Editing: Matteo Bittanti
GAME VIDEO/ART. A SURVEY
OPEN SPACE IULM 6
APRIL 4 - JULY 31 2016
An official event of the XX1T Triennale International Exhibition. 21 Century. Design After Design , GAME VIDEO/ART. A SURVEY is the largest exhibition of digital game-based videos ever staged in Italy. Transforming the Open Space IULM 6 building of IULM University into a series of installations that immerse visitors in a landscape of pixels and polygons, GAME VIDEO/ART. A SURVEY brings together video works produced between 2006 and 2016 by thirty international artists working with video games.
Evento ufficiale della XXI Esposizione Internazionale della Triennale di Milano, XXI Century. Design After Design, GAME VIDEO/ART. A SURVEY è la più completa rassegna di installazioni videoludiche mai organizzata in Italia. Allestita nell’Open Space IULM 6 dell'università IULM di Milano dal 4 aprile al 31 luglio 2016, la mostra propone una selezione di opere realizzate da trenta artisti internazionali tra il 2006 e il 2016.