Node.js + WebSocket + Cinder
I've mangled together something I call, NoBarrierOSC, it allows any modern browser (including iphone/android browser) to communicate to a Cinder/Processing/Openframeworks application via OSC protocol.
In this video I am interacting with an application I created in C++/OpenGL via 4 browser instances in real-time.
The instances are also aware of one another - however nothing is displayed on the screen.
NoBarrierOSC is available on Github: