'et dukkehjem' is a hybrid art and design installation that utilizes sensor controlled digital media embedded in specially designed pieces of furniture. The starting point of this work is a re-reading of Henrik Ibsen's "A Doll's House" to explore user-object relationships and the piece seeks to question the function, identity and authority of objects. Objects are often anthropomorphized and in this case a stool, an armchair, a coffee table and a lamp each represent a character from the play. By inviting the audience to interact in various ways with these domestic objects we hope to remove them from the taken for granted and create multiple possible readings of this work. 'et dukkehjem' is produced in collaboration with Metropolitan Architecture Practice, PLY Architecture, Michael Rodemer and Sherman Finch.