11 million points advected by a MaelstromFX simulation, splashing against some procedural rocks. Rendered with 3Delight for Softimage.
Interesting patterns belonging to each of the AOVs rendered out of the sim.
Simulation time of approx 3 min/frame. Particles were advected post simulation.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…