PUNCHMART is a 4th semester project under the motto of experimental games.
We developed a neo-arcade game featuring physically confining controls...and receipts, called PUNCHMART. The player is wearing boxing gloves while sitting in a real shopping cart during the game. The game asks the player to hit simply one button to shop one special item from the shopping list. But wearing the gloves, the player will always fail and buy at least much more items. In the end, all of his items will be printed out and he will receive his receipt.
developed by: Jeremy Lonien, Josefine Maier, Barbara Sedderz