Particles in BGE: Real-Time Fluids with OpenCL

Particles in BGE: Real-Time Fluids with OpenCL

Ian Johnson

Demoing my Real Time Particle System library in the Blender Game Engine


Description and more information (including code)

http://enja.org/2010/12/16/particles-in-bge-fluids-in-real-time-with-opencl


Department of Scientific Computing at Florida State University

http://www.facebook.com/FSUSciComp


Visualization Lab @ DSC

http://fsuvizlab.blogspot.com/


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