Download link > gum.co/wIQWA
Color Marker is a small Outliner management script for Autodesk Maya that will allow you to add some colors in Outliner making it way easier to see and arrange stuff if you are dealing with lots of poly objects, deformers, constraints, joints...etc.
A lot of people complained about the new icons after Maya 2016 was first released, especially guys who are doing rigging/animation type of work. This script should hopefully make things a bit easier not only for rigging/animation type of work but also managing objects while modeling heavy scenes.
SUPPORTED MAYA VERSIONS:
> Maya 2016, 2016.5, 2017
> Maya LT 2016, 2016.5, 2017
All versions from Maya 2015 and older don't have this feature so it's can't be used or make it work with older version of Maya
HOW TO USE:
-- Color slider - to choose any color. Click on it's swatch/color pot to see color wheel.
-- Color swatches - quick color presets. If nothing is selected it only sets color slider to color you click on preset. If one or more objects are selected it sets slider to choosen color and applies color to selection.
-- Apply Color - Assigns color from color slider to one or more selected objects. Choose color (using slider or/and preset), press the button.
-- Select - Option to select all with the same color. Select one object with certain color > press "Select" > it will select all other objects that have the same color.
-- Copy - For object that already has some color and you want that same color on other objects. First select the object you want to copy color FROM then the object(s) you want to copy it's color to > press "Copy".
-- Reset - Resets selected back to Maya default look.
- All buttons (including color presets buttons) have options to use "repeat last command" or "G" key.
- Beside adding some colors in there, alternatively could be used also as "Selection Set" since you can assign same color to multiple objects in Outliner then use "Select" to get them all back to change the color on them again or just quick select the objects in the scene.