My 2016 Modeling Reel
If you are interested in seeing more details about the various projects and knowing the stories behind, go to emiliestabell.com for more colourful content :-)
Feel free to contact me on mail@emiliestabell.com
Software:
- Maya
- ZBrush
- Mudbox
- Photoshop
- Vray
- After Effects
- Nuke
- Premiere
- Dreams
Breakdown:
The Journey 00:01
On a hunt for treasure, a group of brave explorers are traveling across a vast dried-up ocean in the hopes of discovering the ancient secrets of the pirates that once sailed the seas. This is a project based on the beautiful concept “Stability” by Sam Bosma
emiliestabell.com/portfolio/thejourney/
Rajak The Gentle Giant 00:24
Meet Rajak, a gentle giant covered in thick green fur who roams the forests of the world. She is a peaceful being who takes care of nature and its inhabitants. The original concept is made by Brandon Tyler Cebenka
emiliestabell.com/portfolio/rajak-the-gentle-giant/
The Ancient 00:34
A rusty and forgotten giant sits lifeless in the abandoned ruins of a civilizations that seized to exist long ago. Made as a concept for the game Dreams by Media Molecule
emiliestabell.com/portfolio/dreams/
Nova 00:52
A colourful character made for games. The focus was on creating an appealing female design with interesting colours and personality. She was sculpted in ZBrush, modeled in Maya, textured with Photoshop and rendered using Nuke.
emiliestabell.com/portfolio/nova/
Character Assembly 01:08
This is a collaboration I did with Morten Jaeger from FlippedNormals. We decided to take all of our most noteworthy 3D characters and combine them into one massive collection.
emiliestabell.com/portfolio/characterassembly/