Vexus - In Depth Project Walkthrough

Vexus - In Depth Project Walkthrough

JokerMartini

In this video we follow along with Michael W-B. as he takes us through his workflow and setup for a Museum project. Use the table of contents below to view specific parts of the video.

Table of Contents

00:00 Project Introduction

00:42 Overview of Scene Passes

01:26 Overview of 3ds Max scene

03:00 Overview of Vexus Graph

05:46 Pass A - walkthrough

- Pass A Contains "Preset" nodes

11:53 Pass B - Walkthrough

- Pass B shares render settings with the Pass A

13:25 Pass C - Walkthrough

- Pass C demonstrates the performance. many nodes being modified and render engine setup in just 1 second.

15:22 Pass D - Walkthrough

- Using Wildcards and "Subtract" to build a collection of layers.

16:48 Render Output

-R endering Flexibility script. Deadline submitter.

17:41 Conclusion - My favourite things

- Vexus has incredible speed

- Vexus is extremely flexible

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