You're the last smart Dodo on Planet Earth. Your one and only desire is to find a female to start the evolution of smart Dodos. This comes with the small price of sacrificing some of your own critically endangered race. Use the idiots as a drone to find and defuse hidden traps.
Dodo Must Die! is a 2.5D platforming game developed at the Global Game Jam 2011 in Bremen. 48 hours for gamedesign, programming and implementation. Topic: Extinction
Maya: Modeling, Texturing, Rigging, Animations and Level Design
Photoshop: Texture Painting
Daniel Apken - Programming
Stefan Kaiser - Programming
Hendrik Landwehr - Art&Design