A tale of violence, anger, desire, power and revenge was leading us to the use of plain and suggestive colors, contrasted lights and geometries mapped on the rough structures.
Inspired by James Turrell installations, the colors and visual effects where conceived in a way to emphatize the abstract atmospheres, the strong feelings of the protagonists,
and the succession of heroic paintings from the play.
Filmed in a former factory, we told the story of percifal through a concept of lights, anamorphosis, immersive projections and symbolic 3d printed objects such as “The Graale & Spear”, the “Altar”, the “Catafalque".
GhostRaum also provided colour grading and visual effects with the use of software such as Da vinci Resolve, The Foundry´s nuke and After Effects.
FILM I INSTALLATION I STORYTELLING