During the Fall 2015 semester at Becker College, I took on a more prominent role in Senior Game Project as part of an actual group rather than a two-man team like the previous semester. Using Game Maker, my team created a silent black-and-white 2D platformer while taking artistic, storytelling, and gameplay inspiration from various movies ranging from classic silent films like Faust and Nosferatu to science fiction films like Invasion of the Body Snatchers (both the 1956 original and the 1978 remake) and They Live. In the game, players take on the role of Ed Flynn, an unemployed autistic man who ends up uncovering the existence of alien parasites infesting humans via their heads on the way home from an unsuccessful attempt at landing a job. These creatures could only be seen and heard by wearing an unusual pair of sunglasses that detects them via sound and the color red. In order to defend himself, Ed would have to use cups of coffee in order to kill the parasites without harming the human hosts.
Myself - Creative Director, Producer, Lead Writer, Animator
Andrew Marsh - Co-Producer, Co-Writer
Anthony Vatalare - Level Designer, Sound Designer (also captured this footage for our team's final presentation)
Dontae Davie - Programmer
Michael Tweedly - Background Artist