Ashes to Ashes is a short tragicomedy in virtual reality shot in one take. The film is freely available across every major device and platform including iOS, Android, Gear VR, PlayStation VR, Google Daydream, Oculus Rift, HTC Vive via: Ashes.submarinechannel.com
Directed by Geert van de Wetering, this extended 'making of' film follows the cast and crew of Ashes to Ashes for ten months, from the casting up to the world premiere of the virtual reality film at the VR Days Europe 2016. Let the inquisitive voice-over guide you on the exciting journey of making this VR film.
The common rules in film making do not apply in virtual reality. How do you record sound when filming in 360? IN VR, the viewer is at the center of the experience. So what is their role? Are they the proverbial 'fly on the wall,' or a character in the film?
Ashes to Ashes is a surreal tragicomedy in virtual reality about how a dysfunctional family handles the dying wish of their grandfather. Seen through the ‘eyes’ of the deceased, this 10-minute VR ‘one-shooter’ exposes a family’s bizarre relationships, as their subjective realities continue to unravel.
The goal of Ashes to Ashes was to explore how visual storytelling works in a filmed 360 3D world. As part of this exploration, we invited three directors from different professional backgrounds to join forces: Steye Hallema (VR), Ingejan Ligthart Schenk (theater), and Jamille van Wijngaarden (film).
Ashes to Ashes is a co-production between Submarine Channel and AVROTROS, in collaboration with WeMakeVR, Jaunt VR, Force Field VR, and Big Orange.
Submarine Channel is made possible with the financial support of Stimuleringsfonds Creatieve Industrie (The Creative Industries Fund NL), and Kunstenplan Amsterdam.