Ever wondered whether it is a good idea to explore a crash-landed alien space ship? Try it out in this collaboration between Janina Woods and Kaspar – a level design exercise done in OpenSim for the Zurich University of the Arts ZHdK.
The only constraints of this exercise have been the platform (OpenSim) and the form (collaboration). The "level" served as a springboard for three other levels by other classmates – all of them thematically connected to old Atari games. As such, it seemed obvious that we used computer consoles as connection points.
Janina Woods: about.me/janinawoods
Kaspar Manz: xeophin.net/worlds