Rehabilitation exercises can be very demanding for children because of the high repletion and the big
efforts. The traditional techniques and tools are often passive elements, which are not adapted to the user and unable to control. Therefore we introduce Matti, an interactive gaming mat used in the context of rehabilitation at the physiotherapist.
Our main goal is to increase the motivation of the child. By linking exercises with digital games, therapy becomes more fun. Furtermore by making the mat open-ended for the physiotherapist, the exercises could be adapted to the patient needs. Afterwards, it is possible to request the results of the exercises performed on Matti. By combining the textile mat with electronics and software, the mat is ready to
support any exercise.