The project I have with 6 divided parts WAVES logo, engines, flash, crash, race and logo out.
Throughout the video there I wanted to give importance to the smell of gasoline we breathe, which is a game that involves car.
The plugins are all used Sound Package Design Suites and employed DAW Nuendo 4
Then I make a brief explanation of each part and the process completed.
Logo WAVE: WHOOSH Female B - TransXwide, Sport Cars CuBys4 - Q10 Hi pass filter+ S1 image
Engines: AFX-crowd cheer, MainSnoringWlongSn -S1 image + roomVerb, SlalomTiresShiPan- Q10 filter 2Khz - 2,3Khz, RaceTrack PaScrambli, room works (Native DAW), MetalScropeBends, SoundShifther, FireSmallCrackling, Tranpose (Nuendo process), GasStoveTurnOnigni,Transpose (Nuendo process), GnatByLowFastCruis,GTR Stomp 2(pitcher+ ocatver)
Flash: GnatByLowFastCruis - TransXWide, FlashbulbPopsWGlas - GTR Stomp 2
Crash: WindshieldSmashes, GlassBreakShards, Doubler 4, DryIceEerieSouble, Heartbeat - S1 image + Vcomp, Racetrack PaScramli, S1image - Q10 Low pass filter, ChurchBellRinging - Enigma, GnatNyLowFast Cruis - GTR Stomp 2
Race: DragstarByCuFast - transpose (Nuendo process), GnatByLowFast Cruis - TransXWide
Logo out: Chime 2 IdeasGlassch - GTR Stomp2, Slalom Tire StiPan - Q10 filter, Metal Wronk