A game exploring the trials and tribulations of a graphic designer, trying to complete their mission while receiving an infinitely growing list of requests. A central digital manager controls the flow of the game, adding obstacles to each player’s hand.
The Salone Ludico invites visitors to discover twelve projects conceived as ludic antidotes to a world filled with screens. Designed distractions to coerce us into playful & shared forms of interaction.
Designed & developed by the Media Design Master of the –HEAD Genève within an identity designed by students of Visual Communication, the Salone Ludico invites visitors to explore the nature of play.