Enjoy my latest showreel of my best VFX and 3D works, updated to July 2017.
Telephone: +39 339 6020474
- FROM THE SKY (group project): 00:01
shooting rigging, matchmoving in PF-Track, projection on the 3D scene in Maya, FX in Houdini, all compositing (except reactor) with sky replacement, clean plate.
Software: Nuke, Houdini, Maya, PF-Track, Photoshop, Arnold Render
Complete Breakdown: vimeo.com/215334116
- SPIDERS (group project): 00:15
shooting, rigging, walk animation, scripting for particles, compositing and clean plate.
Software: Nuke, Maya, Arnold Render
- PAT THE DOG (internship in Animoka): 00:33
compositing in Nuke
- HELICOPTER CH-46: 00:45
All aspects: camera tracker with 3DEqualizer, modeling in Maya, texturing with Substance Painter and Photoshop, rendering with Mental Ray, compositing in Nuke.
Software: Maya, Nuke, 3DEqualizer, Substance Painter, Photoshop, Mental Ray
Complete Breakdown: vimeo.com/173040556
- VISCOUNT 1920: 00:52
All aspects: I shot, modeling in Maya and texturing in Photoshop. matchmove and compositing in Nuke
Software: Maya, Nuke, Photoshop, Mental Ray
Complete breakdown: vimeo.com/173021521
- SAN FRANCISCO: 01:01
Clean plate practice with Nuke. Video downloaded from YouTube.
- SOLDIER: 01:08
Keying and despill with Nuke
- ATTACK FROM ALPHA CENTAURI, feature film (directed by Shalin Sean Solomon): 01:14
shot used in the trailer. I did all aspects: Compositing, chroma key, rotoscoping, matchmoving, 3D integration
Software: Nuke, Maya, Blender, Photoshop, Substance Painter, Boujou
- SANTA MONICA: 01:22
practice with clean plate and compositing. Integration of panels and text in a footage downloaded from YouTube.
Clean plate, compositing, integration 2D elements, rotoscoping with Silhouette FX
Software: Nuke, Silhouette FX
- TEST SPIDER-MAN: 01:30
rotoscoping test in Silhouette FX (shot from "the Amazing Spider-Man 2")
- FIAT 500: 01:36
clean plate in Nuke
- EXPLOSION: 01:41
compositing and all aspects, except explosion and shading
Software: Nuke, Houdini
- NIKON D3200: 01:46
modeling, shading and reflex Nikon D3200 integration in a picture.
Software: Maya, Photoshop, Mental Ray
Complete breakdown: vimeo.com/163916041
- CLIMAX: 01:50
full CG scene. Modeling of the first structure of the Tour Eiffel. Each metal piece of the tower was modeled as the reality.
Mari was used for texturing. Photoshop for matte painting. Fluids, compositing and chroma key in After Effects and Nuke.
Software: Maya, Nuke, After Effects, Mari, Photoshop, Mental Ray
Complete breakdown: vimeo.com/163378853
SOFTWARE: Nuke, Silhouette FX, Mocha, Autodesk Maya, Side FX Houdini, Mari, Substance Painter, Z-Brush, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere, PF-Track, 3DEqualizer, Boujou, Marvelous Designer, Keyshot
SCRIPT: Python, MEL, VEX
MUSIC: Sinnerman by Felix da Housecat feat. Nina Simone
Thanks to my teachers (in alphabetical order): Alessio Bertotti, Filippo Casale, Roberto Ciriaco, Matteo Corbi, Stefano Echise, Flavia Fusaro, Roberto Sollazzo.