Edited video of the performance "Matilda", at L'Hybride (Lille, France), the 11th may 2017.
Footages by Chloé Rougier and moiCFlo.
Matilda" is a digital lullaby in the form of a multidisciplinary generative performance. Matilda is a piece in 4 parts about the awakening to consciousness, the developpement of the personnality, its individuation and ultimately the keeping of sanity.
Matilda mixes corporality, visuals and sounds to elaborate a complete performance, where dream and reality intersect, where the personality gradually embodies itself to reach its full potential. But, confronted to the outside, will Matilda's personality stay consistent, sound and safe? The piece is immersive so the viewer can give vent to his imagination and bring his own interpretation to the creation.
Music and soundscape : Exomène
Visuals and stage design : Dorianne Wotton
Dance : Sophie Blet
Matilda arrives at the world, she discovers herself and then meets the otherness. Body, image, sound, dream and reality intersect when Matilda gradually emerges from the limbo to face the world. Will she emerge victorious from her conquest of existence?
Sound experiments, visual explorations, interactive and generative projections, scenographic research ... Matilda is an immersive and holographic work in four parts which successively tackles self-awareness, development of personality, individuation and finally the conservation of mental health. The bodily, visual and sound elements are mixed to create a performance, where dream and reality intersect, where individual personality is incarnated progressively until its climax.
The construction of the personality of Matilda is done in the meeting of choreography and scenography. The visual representation of Matilda's dream and memories is based on the transparency and the repetition of the images thanks to a succession of translucent screens distributed over the whole stage space on which the performance, treated visually in real time, is reprojected. Besides the oneiric dimension, this system also allows to play on the perspectives and the effect of depth by a distortion of the projections.