Pulse. Breath. Water. is an immersive virtual environment manipulated by the pulse of a participant’s breath that provokes and challenges an interaction between a user and the substantial element of the environment: water. Minimalistic symbiotic play is supported by a reactive musical agent that generates sound through the interaction between a agent and the user. The behaviour and aesthetic quality of sound and visuals are the result of the system's decisions, as long as the participant is consent, present, and breathes.
Directors: Mirjana Prpa and Kıvanç Tatar
VR: Mirjana Prpa
Sound & Signal Processing: Kıvanç Tatar
AI system design advisor: Philippe Pasquier
VR advisor: Bernhard Riecke