This is a render test of the ocean surface system, made few months ago for the new nWave digital production.
The ocean surface size : 3km by 3km :O)
This is a simple nurbs surface with animated vector displacement map based on tessendorf algorithm.
Made with maya, render with 3Delight and nWave digital production tools.
Render time : 8 sec by frame in 2K with motion blur (with only reflection and refraction environment)
Sorry for the video quality