Shot breakdown:
"Can we cut?"
Arc the Dragon model and rig by Josh Sobel. Lyette concept by Josh Corpuz, model by Sandro Silva, rig by Kiel Figgins
"Efi"
Audio and character design (c) Blizzard Entertainment. "Efi Odalele" model and rig by Christoph Schoch.
F1 2019 by Codemasters- facial animation in cinematics only.
"Croc Warrior"
Model by Oleka Denis, Rig by Elise Mathez
"AVA" Master Project
Game made in Unreal Engine 4 by Reka Kadar, Diana Varro, Varya Zhovtobryukh, Lloyd Phillips, Rebecca Oxford, Francesco Torelli. (More in-depth look here vimeo.com/230608742)
"Highlight intro"
Model and rig by Christoph Schoch, original highlight intro design by Blizzard Entertainment
"Til we meet again"
Man of Medan - Supermassive
Facial animation only.
Music: M.O.O.N. - Dust