Brandon Mechtley, (sound, Julian Stein, Garrett L Johnson), Synthesis, 2018
In this experiential simulation of weather your body's movement becomes moist warm air which becomes a field of spatial sound. Note: this is experienced _live_, in a physical responsive environment.
Live infrared camera feed is mapped to optical flow which is interpreted as moist warm air in the rich physics of the weather simulation. Moist heated air rises with upward buoyancy. As the air cools, water vapor condenses into clouds.
The movement in each of 8 vertical columns is mapped through a bank of filtered sound textures sensitive to degrees of cloud or air movement. This is mapped to a ring of speakers in the space so that as you walk back and forth the soundfield washes around you. This uses Synthesis' sc media choreography system ( synthesiscenter.net/projects/ema )
Each of the three scenes has distinct atmospheric qualities, e.g. temperature gradient with altitude, pressure, and distribution of water or steam.
Realtime Weather Model: Dr. Brandon Mechtley
Sound instruments: Julian Stein
Visual analysis / sonification: Garrett Johnson / Media Arts and Sciences PhD
Thanks to our collaborators at the National Center for Atmospheric Research:
Dr. Melissa Bukovsky
Dr. Linda Mearns
and Synthesis students, alumni postdocs: Dr. Chris Roberts, Dehlia Hannah.