My lighting, lookdev, grooming, environments, and cg supervision work from the past several years at Method Studios.
Guardians of the Galaxy Vol 2
Rocket Fur Pipeline
-Designed method for Rocket’s fur from groom to sim to render
-Fur shader lookdev in vRay
Guardians of the Galaxy Vol 2
CG Supervisor
Captain America 3 Civil War
CG Lead
-CG environment lead for Vienna shot
-Environment lookdev, Task Force HQ
-Procedural environment lookdev for underwater
San Andreas
Lighting Lead
-Building Lookdev
-Pipeline Development
-Shot Lighting
Divergent
Creature Lighting Lead
-Creature Lookdev & Lighting
-CG Ravens Feather System
-CG Dog Fur Groom and Sim
-Shot Lighting
Fantastic Beasts: Crimes of Grindelwald
-Body Feather Groom
-Creature Lookdev
-Trailer Shot Lighting
Farmers Insurance: A Huge Drag
-CG Supervisor
-Pole and Chain Lookdev
Reliant Armadillo Al
-Armadillo Lookdev & Groom
-Shot Lighting
Halo 5
Lighting Lead
-Robo Arm Lookdev
-Prop Lookdev
-Pipeline Development
-Shot Lighting
Dell G5 Antman
-CG Supervisor
Troll
-Shot Lighting