Moderated by Ze Frank, creator of zefrank.com
Wednesday, February 09, 2011
Many of the 174 million Americans who play video games have probably been called lazy for spending too much time with a console. But video games can be hard work. They require players to pursue challenging quests, learn from and even enjoy failure, and work with others toward often thrilling victories. And for all the escapist entertainment out there, other games ask players to fight climate change and poverty, simulate global crises, and plan for resource scarcity. Can games solve real problems? World-renowned game designer Jane McGonigal, author of Reality is Broken: Why Games Make Us Better and How They Can Change the World, visits Zócalo to reveal why those who understand, design, and play games can create a better future for everyone.