With rapid investment and development of Virtual Reality, Augmented Reality and Artificial Intelligence, what we perceive as „real“ is becoming increasingly difficult to quantify and takes us a step closer to the virtual and real world becoming inseparable and intertwined. In the future, experts in the field, believe that even the most primitive and basic of human needs, such as love and intimacy, could take place with non-human partners. However, much of the current research into this still very young fields of research often neglects the importance of the „unnecessary“ and „irrelevant“ aspects of human relationships instead, they tend to prioritize physical efficiency and physical wellbeing. As a response to this, I have engineered a collection of misbehaving robots that mimic and emulate the often overlooked frustrating, annoying and not always entirely pleasurable aspects, of everyday human interactions. Their purpose is not to be efficient but unnecessary, fulfilling the non-practical, useless actions that we feel in a relationship. After all, being in an intimate relationship is not only about dealing with pleasure and fun - it is also about dealing with the rest.