Group Project for the 2nd year at the NCCA in 2011. I directed the project and also modelled and textured (all maps including normal and displacement maps) for the 'hero' character. I also concepted the upper level (2nd environment set) which I modelled and textured. I was also responsible for the concept art, camera animation and I created the project idea.
Software used: Maya, Photoshop, XNormal, CrazyBump, Nuke, ZBrush (sculpting and