360° Introduction video of the WebGL experience called Terraforma I've worked on in 2016.
In a post-apocalyptic future where even access to natural resources is limited, the planet, Now empty of nature has been overwhelmed by technology. You plays a character whose mission is to naturalize its environment and survivre buying essential resources.
Design by Lovis Odin & Hugo Maury
Development by Benjamin Gammaire &Maximilien Jourdain