A little red and green for the holiday season!
This is the first non-square Blendgraph animation. The thumbnail in the upper left-hand corner of the screen displays the source animation that is driving the Blendgraph Unit deployment.
The source image is 128x64 RGBA PNG sequence that is 360 frames long. Only the first 270 frames were used in this animation.
The initial depth-of-field blur was added in Blender, but the motion blur was added in After Effects using the CCTimeFX plugin.
This is the first animation I have produced with the tool where I did not have to dig into the code while I was creating the scene. This is encouraging... I have one more feature I want to add, however.