In this project, I did one the two hero shots, which involved camera tracking, keying, roto, CGI integration, set extension, 3D elements inside Nuke, cleaning and more. I also did the final grading of the long version for movie theaters using Assimilate Scratch. The others shots had set extension, background replacements, and some other tasks you'll see in the video ;)

It was done at 3DN Post, March 2011.

Additional Credits:
- Toni Agoglitta (Roto Artist)
- Jose Paparás (CGI Modeling / Texturing)
- Juan Ignacio Casale (CGI Lighting / Rendering)

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