PLEASE NOTE THAT HEADPHONES ARE REQUIRED!!!
"Binaural" was my thesis project for 4th year new media at Ryerson University. The animation, which was originally projected on a large screen, consists of audio and visuals. The audio consists of a theta binaural beat (which can only be heard through the use of stereo headphones) and an underlying ambient soundtrack. Binaural beats allow the brain to enter a relaxed state. As some people have a hard time listening to pure binaural beats, the ambient soundtrack (produced by myself and a friend) helps dampen any ill effects.
The visuals have inspiration from Victor Vasarely's famous op-art paintings. They are designed to play around with space. While under the influence of binaural beats, the animations can seem much more life-like and bizarre. The goal was to have the user question the reality of their perceptions, with the idea of "all is not what is seen" playing a role. Each experience can be unique to individuals.
The animations were made in Photoshop and After Effects. The piece was featured in the 4th year new media art show at Ryerson.