Created whilst on the Timelab Summercamp Electrified residency in Ghent, Belgium with 12 other artists from all of the world. An inspiring week, during which we were given the brief to 'Reclaim Public Space'.
After some research into the history of Ghent, I was drawn to the fact that the city grew from the meeting of two rivers and the waterways of Ghent have always played a significant part in the cities identity, tourism and trade routes.
I armed myself with hydrophones and set out to find the hidden underwater sounds of the city by recording canals, fountains, the docks and even down drains. I then embedded these sounds into a map of Ghent just showing the waterways and roads, presented on an upturned monitor with a graphics tablet.
As you drew over the map, an image of water is revealed and sounds are gradually faded up, in quadraphonic sound depending on how much of it had been 'uncovered'. Each sound is placed on the map corresponding to the place it was recorded. The viewer/listener has the opportunity to reveal the underwater sounds of Ghent, and to shape / compose their own surround soundscape.
This is what you see on this screengrab movie. It will sound better on headphones, but unfortunately the screengrab programme caused the audio to click quite a bit, most of which I have mended... not quite the full quadrophonc experience though - just a taster.
MaxMSP programming by Matthew Olden, and we have plans to develop this further.