Project: Spinner landing.
A personal project of mine meant as a tribute to my favorite film, Blade Runner.
The whole thing started out as a cg channel contest that took way too long. It then became a training exercise to learn Vray and Thinking Particles. I ended up finishing it in my spare time with the help of a few friends. I did the 3D modeling of the spinner, blimp and city, texturing, lighting, animation, smoke and rain VFX and final compositing. The spinner smoke and rain FX was achieved with a combination of Fume FX and Thinking particles.
Modeling was done in Softimage XSI and texturing, lighting in 3dsmax with Vray render.
I have to give credit where it's due and I would like to thank my friends who believed in a group effort and helped bring this project together.
City matte painting: Benoit Ladouceur
Ambiant fog VFX: Raonull Conover
3D character modeling: Maximilien Albert
Rigging: Phil Dugas
Supervisor Live action:Ghislain Ouellet
Makeup Geisha:Cynthia Lauzon
Geisha: Anh Dao
Billboard animation clip: Jihane Geadah
Sound design: Luke Hatton
I would like to give thanks to some very helpful individuals who were a great help as well.
Sandra Gaudreau, Jean-René Trudel, Patrick Gosselin,
Pierre Cataford, Alexandre Gagné, Judith Maltais.