A demonstration of how to use the arranger clip state recording feature (pattern changes and mute/unmute).
The project uses two arranger nodes:
The first one (drum arranger) is used to switch the patterns of a tracker node that is playing some simple drum patterns.
A series of pattern changes is recorded and markers are assigned to sections of the recorded sequence afterwards.
The second one (master arranger) is then used to switch between these marked sections (each marker clip is assigned a unique pattern number, and the marker clips are selected by sending program changes to the automation channel of the drum arranger node).
While the sound in this video is very simple (I created the patterns it in a hurry just for demonstration purposes), this is a very powerful feature that can be used to create intricate beats, or even stitch together melodic sequences in unexpected ways.